Oversee Market
Go to the market and use your kingly charisma to get the gold flowing. Doubles gold gain. Lasts until the King starts another action or leaves the castle.
Costs 1 seconds.
Commune with Forest
Speak with the spirits of your forest, convincing them to guide your wood gathering efforts. Doubles wood gain. Lasts until the King starts another action or leaves the castle.
Costs 1 seconds.
Direct Workers
Take a critical role in organizing your workers using your ever-increasing knowledge. Lasts until the King starts another action or leaves the castle.
Costs 1 seconds.
Train
Train to recover the reflexes you've had in past lives. Add (Reflex Cap - Current Reflex)/50 to your Current Reflex.
Costs 5 seconds.
Chat with Citizens
Learn to talk to your citizens, and when you have enough rapport, learn about interesting family secrets to further study. Hover the (?) for the info on numbers.
Each map has a max number of people to talk to. You gain rapport equal to your CHA until you've filled the rapport bar and the person shares their secrets. Secrets increase increases your knowledge cap by 200 for the first, dropping -2 for each one from there. You can only get secrets from a person once, but you need to talk to people in the right order.
Each person has a difficulty, and the next person has +0.1 difficulty. You need (10 * difficulty) rapport per person. Additionally, if their difficulty is higher than your CHA, you need an additional ((difficulty - CHA)^2)*5 rapport.
If the difficulty is higher than your CHA, upon completion you gain CHA equal to (difficulty - CHA)/10, rounded up to the nearest hundredth.
You gain 200 max knowledge for the first secret, and -2 for each subsequent secret.
You remember the conversations, and you get better at speaking to people you've already spoken to. Everyone with less difficulty than your highest reached difficulty is 25% easier to talk to. Your highest reached is saved 4 separate times per map.
Person
0 / 0
, Difficulty
0
Secrets Learned:
0
0
people total on this map
+
1.00
Most People Met
Nobody met before.
Current Bonus:
0%
Costs 5 seconds.
Study
Learn how to internalize the knowledge that you've gained from others. Gain Knowledge equal to your WIS up to your Knowledge Cap. Get .001 permanent INT per Knowledge.
Knowledge:
0
/
0
(+
0
)
Every 1000 knowledge gained gives the king 1 INT
Costs 5 seconds.
Faerie Enchantments
+20% atk all units, 10 points + 10 each time. Costs 100 wood per favor.
Costs 5 seconds. Can receive bonus up to 10 times.
Blessed Feasts
+20% hp all units, 10 points + 10 each time. Costs 100 wood per favor.
Costs 5 seconds. Can receive bonus up to 10 times.
Faerie Guidance
+20% spd all units, 30 points + 30 each time. Costs 100 wood per favor.
Costs 5 seconds. Can receive bonus up to 15 times.
Peaceful Aura
+10% gold all buildings. 5 points + 5 each time. Costs 100 wood per favor.
Costs 5 seconds. Can receive bonus up to 20 times.
Nature's Bounty
+10% wood all buildings. 5 points + 5 each time. Costs 100 wood per favor.
Costs 5 seconds. Can receive bonus up to 15 times.
Empower Forest Champion
100 * 10 each time, 3 max. Costs 100 wood per favor.
Costs 5 seconds. Can receive bonus up to 3 times.
Hire Beggar
Strategically placed begging gets a steady pittance. What nice citizens you have. Gives 1 gold per tick.
Costs 50 gold to start, and 50 more each time after that. Also takes 10 seconds.
Hire Merchant
Invest in a Merchant. They'll make it back eventually. Gives 10 gold per tick.
Costs 2000 gold to start, and 2000 more each time after that. Also takes 15 seconds.
Hire Tax Collector
The more you ask, the more they have! Isn't economics amazing? Gives 100 gold per tick.
Costs 80000 gold to start, and 80000 more each time after that. Also takes 20 seconds.
Scavenger's Den
Scavengers are weak, but know where the dead trees are to find branches that would otherwise need special tools. Gives 1 wood per tick.
Costs 50 gold to start, and 50 more each time after that. Also takes 10 seconds.
Logger's Hut
The forest is magical, and some of the trees are tougher than iron. Woodcutters can take all but the toughest trees. Gives 10 wood per tick.
Costs 2000 gold to start, and 2000 more each time after that. Also takes 15 seconds.
Forester's Cabin
The forester knows the best trees to cut down without hurting the forest, and has the tools to take them down. Gives 100 wood per tick.
Costs 80000 gold to start, and 80000 more each time after that. Also takes 20 seconds.
Build Barracks
Recruit some spearmen here to take the hits. Each barracks increases spearman equipped by 1, and increases the cost accordingly.
Costs 500 gold to start, and 500 more each time after that. Also takes 10 seconds.
Build Archery Range
Train archers here to take enemies down from behind the front line. Each archery range increases archers trained by 1, and increases the cost accordingly..
Costs 1500 gold to start, and 1500 more each time after that. Also takes 10 seconds.
Hire Designer
Designers know the ins and outs of mass production. Each designer increases catapults built by 1, and increases the cost accordingly..
Costs 4500 gold to start, and 4500 more each time after that. Also takes 10 seconds.
Equip Spearman
The meat of your army, they'll take damage before your other units. Cost shown here is multiplied by number of barracks.
Empower Menu
Costs 200 wood. Also takes 5 seconds.
Train Archer
Elite archers capable of dealing death to your enemies. Cost shown here is multiplied by number of archery ranges.
Empower Menu
Costs 1000 wood. Also takes 10 seconds.
Build Catapult
For when you have a lot of enemies to kill and a lot of resoures to throw at the problem. Cost shown here is multiplied by number of designers.
Empower Menu
Costs 5000 wood. Also takes 15 seconds.
Build Altar
Gives +1 Favor. The Blessing gains Tribute equal to Favor, plus 10% more for each time you've completed that level's Blessing.
Costs 2000 wood. Also takes 1000 gold. Also takes 10 seconds.
Build Shrine
Gives +5 Favor. The Blessing gains Tribute equal to Favor, plus 10% more for each time you've completed that level's Blessing.
Costs 20000 wood. Also takes 10000 gold. Also takes 20 seconds.
Perform Ritual
Give wood back to the forest in ever-larger effigies. Doubles favor.
Costs 10000 wood to start, and 10000 more each time after that. Also takes 20 seconds.