Incremental Quest v.1

1 Journey = 2.5% global price reduction

Journey Points
0
idle jp gained
0
overkill

Points to next Journey complete

Level

exp gained:
0
xp needed
Gotta do quests!!
Clicks per Second:
0
0
jp gained

Multipliers Gained:
0
0
skipped
Display
Options

Quests Completed

Fame

Horses
Clear Save
Toggle Display
Idle Purchases

Auto-buy


Cost:
Quests
Value:
auto-buy threshold
Next Value:

If a building's cost is below the threshold, it will automatically be bought
+

Sleep Walking


Cost:
Quests
Value:
Journey Points per tick
Next Value:
JP/s
+

Sleep Training


Cost:
Quests
Value:
Sleep Walking
Next Value:

Also gives .1% stronger sleep walking

Sleep Montage


Cost:
Quests
Value:
Sleep Training
Next Value:

Also gives 3% stronger sleep walking
Basic
EXP
Travel
Mana
Weapons
Luck

Look Closer


Cost:
Quests
Value:
Journey Points per click
Next Value:

Walk Faster


Cost:
Quests
Value:
% reduced quest completion time
Next Value:
%

Breathe Better


Cost:
Quests
Value: x
to Journey Point gain
Next Value: x

Carry More Stuff


Cost:
Quests
Value:
quests per journey
Next Value:


Combo


Cost:
Quests
Value: x
JP Multiplier per idle tick until Journey Completion
Next Value: x

Improved by Level

Memory Lessons


Cost:
Quests
Value: Exp Needed to Level /

Next Value: /

Combat Lessons


Cost:
Quests
Value: x
Multiplier to Look Closer and Breathe Better
Next Value: x

Improved by Level

Overkill


Cost:
Quests
Value: x
to initial extra JP on Journey Completion
Next Value:

Improved by Level

Exotic Destinations


Cost:
Quests
Value:
% chance to travel one extra time and gain a reward multiplier
Next Value:
%
Gives JP + JP * Multiplier / 2
Extra chances carry over

Shortcuts


Cost:
Quests
Value:
% chance to skip a travel time
Next Value:
%
Extra skips carry over

Wild Horses


Cost:
Quests
Value:
% chance extra per idle tick to find a horse until a horse is found
Next Value:
%
Current Chance to find a horse:

Horses skip all travelling
1
5
50%
100%
Seek Guidance
Unlock new tabs
Cost:
 Quests
EXP
Travel
Better Idle Advantages

New system: EXP and Levels

EXP gain is (Idle JP Gain)^.5
You idiot! You haven't been learning anything on your journeys!
Better Manual Advantages

New system: Travelling

5 steps (initally) before Travel Completion, 10x JP
What do you mean you've been inside this whole time?
Requires EXP

Well Rounded Bonuses

New system: Mana and Spells

Start with one spell, gain more later
... Spells are a thing, you know.
Requires Travel

Stronger Manual Advantages

New system: Critical Hits when questing

You're really going to go questing in that?
Requires All

Chance Based Advantages

New system: ???
Created by:
Stop_Sign